Cool wallpapers
Looking for stylish and cool wallpapers? Check out these wallpapers - I found a few favorites already. (via StumbleUpon)
Looking for stylish and cool wallpapers? Check out these wallpapers - I found a few favorites already. (via StumbleUpon)
There are rumours running around that Viacom is expected to buy Last.fm for 450 million USD. Mashable reports on a DealBreaker.com rumour that Viacom is chucking in an offer for the “YouTube” of music.
Looks interesting - especially as this will be one of the first large web2.0 music capitalisations. Furthermore, there might be something happening as Joi is in SF for a day and AFAIK he’s on the board of last.fm.
Feeling stressed out? Have a game of TGFIHAC :) Bash the ambulance and challenge your friends. Play here.
LinkedIn has launched a corporate blog, “we’re launching our corporate blog to not only help you leverage LinkedIn more effectively but also to provide you a sounding board for all things LinkedIn.”
One thing I’d really like to see from Jaiku is a last.fm type badge that you could easily paste into your blog to show the last 5 Jaiku posts. This is something that I think would explode the usage of Jaiku among bloggers. The current badge isn’t really that useful anymore as it only shows where you are located when I’d really like to show people what I’ve been up to recently and Jaiku is an amazing application for that.
Therefore the location based function of Jaiku is interesting but I’d still like to use it more as a miniblog of what I’ve been doing and where I am.
Any comments?
Jani Jalonen, the CEO of Elements Music, writes on his blog about the recent data he heard from the Finnish IFPI. They haven’t been officially released yet, but they ought to be out soon. According to Jani, they are pretty miserable.
I’ll try to remember to update the official figures once they come out. Doesn’t look too good for the music industry at the moment.
(via Boing Boing)
Guardian has a nice article on an interview with Rob Small, the CEO of Miniclip. Miniclip has 34 million users and has been profitable for the last five years. Rob enlightens readers with his ideas and views on the casual gaming industry. Looks interesting, especially when we’re sort of competing from the same users.
However, I’d like to point out that even though their growth has been viral and word of mouth, they mainly target and “acquire” 10 to 24-year olds. This is quite young, especially when you look at recent studies of the casual gamer demographics. It’s also notable that the older the targeted users, the more dispensible money they have - which naturally makes the older bunch a lot more attractive.